Only for TeamViewer: try to install the monitor driver.
You can install the driver from TeamViewer:
We do not guarantee that this method will help you to get rid of the black screen in fullscreen via TeamViewer. On problems TeamViewer should contact its developers.
Teamviewer I can not comment, because it uses a proprietary protocol and there are no publicly available documentation about how it transmits the image.
About VNC more clearly.VNC viewer can not in the active session to change screen resolution dynamically. In some viewer (UltraVNC, RealVNC) there is Auto Scaling, but in this case it is useless, because it is triggered only when creating a VNC session.
You can do so.1) connect via VNC,2) start project,3) transform the project in fullscreen - get the "black screen",4) in the VNC session, send keystrokes "Ctrl+Esc" (do it like UltraVNC or TightVNC),5) disconnect (just close the VNC window viewer),6) again connect and get a rendered picture running application, in fullscreen (it is possible to work normally - until the next disconnect).
Repeat the above steps after the disconnect can be many times. If the server will use TightVNC, it is recommended to install the DFMirage Driver. This will improve the capture of the pixel data more efficiently and will help to better detect the screen refresh.
With Teamviewer such tricks don't work.
For Intel HD very important a stable framerate, especially if the screen resolution changes dynamically. Locally no problems. When switch i3Pro in full screen, the resolution changes to what is specified in the project settings. If it is greater than actual, the VNC session will see only "black screen". In some cases you can work around this, but it's not a problem of the render. This is a problem of the device.
If your devices do not support OGL 3.0, then the rendering in i3Pro will not work. If there is DX11, try temporarily using DX11 instead of OGL. Probably the problem is in fullscreen via VNC will not appear. Note: DX11 is beta, use it with caution.
Make sure that the device you connect supports OpenGL 3.0 and correctly working with him (do a load test on your hardware). Westmere Microarchitecture (Socket 1156) will not work, because it only supports OpenGL 2.1.
What is Render in the panel project (OGL, DX11, etc.)?
If you want a solution without scripting, it is possible to use a Scheme Blocks.Example attached.
In the attached example: if the feedback "Virtual 1" comes to a value less than 20, then the project panel shows "0" (red field). If the feedback "Virtual 1" is coming 20 or more, it transferred to the feedback "Virtual 2" and the project panel displays the integer part of the obtained value (green field).
If you connect via RDP or Radmin - the problem remains? TeamViewer uses its own proprietary protocol. It is not documented in transfer of the image. We got the normal work of the presented project in full screen when connecting via RDP and connect via Radmin. You need to match the project resolution and screen resolution on computers.
The problem is the screen resolution. Color depth and the manufacturer/model of the videocard do not affect the appearance blackscreen in a remote connection. If you set a project resolution of 1920*1080, you do not need it to start on the screen with a lower resolution (if you have a screen 1600*900 - in project, specify same). Moreover, it is not necessary to connect remotely from the device on which the resolution even less (e.g. 1280*720). Under these conditions, in most cases, the application window will be unreadable, even through teamviewer, even through RDP.
Please specify: what resolution is used in Project Properties (Landscape Width and Landscape Height)? What is the screen resolution on the device, which is connected via Teamviewer? What screen resolution is used on the device that is connected?
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